Producer · Game Designer · Indie Developer
25+ years shipping games people play.
I lead cross-functional teams across game development, motion capture, animation, VFX and gameplay, and I build my own games too. Most recently: cinematics for Star Wars Zero Company and my solo indie game Muse Ingenium on Steam.

Professional
Cinematic Producer at Rouge Mocap (Star Wars Zero Company), Senior Producer & Design Lead at Big Red Button (Pokémon GO, The Arcslinger), Executive Producer at Game Machine Studios (Disney Planes: Fire & Rescue), plus credits back to 1998.
Portfolio & credits →